Logline
When new museum technology goes wrong and a family of five get pushed into separate eras of the past, a mother must fix a broken AI before one or more of her family is lost forever.
Genre
Science fiction, Family, Adventure
Synopsis
IZZY, the creator of new AI technology that is sure to revolutionize how people view history, takes her three children and husband to see her handiwork a few days before the grand opening of the museum where she works.
JACKSON, at 12, thinks everything old is boring. He’d rather spend his time playing video games or learning how to fly on the latest simulators. The last thing he wants to do is spend boring time in a boring museum with his boring family.
WESLEY, on the other hand, is excited to see the dinosaur exhibit. He spends every spare minute reading, watching, and imagining all things dinosaurs.
CHARLOTTE, at 4, only cares about her unicorn rain boots and her next snack.
DANIEL, Izzy’s husband, is as proud as punch of his wife, and excited that she’s finally getting to share with the kids her amazing invention.
Everything is fine until a freak lightning strike sends a surge of power through MARTI, the AI that controls the cool new technology in the museum. Now, instead of the family being able to witness history being made in real time while remaining glued firmly to their own time, everyone but Charlotte is whisked to the past. Only not together.
Izzy finds herself in 1774 colonial America, where she is accused of witchcraft.
Jackson finds himself in 1912, the beginning of American aviation, and learns how to fly a plane.
Daniel and Wesley are whisked together to the Cretaceous Era, where they are in constant danger of becoming the main course of a dinosaur’s lunch.
It takes a hand crank, a glitchy AI, and the help of a 4-year-old, but Izzy successfully makes her way back to the present. Next, she needs to keep Charlotte happy while she repairs the AI, finds the rest of her family, and figures out how to get everyone home again.
